The key point of defense will usually be the two eastern windows-in Garage Lounge (2F) and Electrical Room (2F)-but attackers will also push through Mezzanine (2F) and Mechanical Bull (2F). 2F Party Room & 2F Office: In order to hold the Office, you need to control the Garage Lounge (2F) reinforce the 1F exterior walls to bottleneck attackers through the windows.Also, the window in the Mezzanine (2F) has a direct line of sight-and very quick rotation route-back into Piano Room (2F), so use this to your advantage when trying to roam the area. Spreading the team out is key to defending this site, and it’s a good idea to keep a player over in the Party Room (2F) or Electrical Room (2F) to flank any enemies pushing through Mechanical Bull (2F). 2F Laundry Room & 2F Games Room: This is a difficult site to defend, due to the separation of the 2 bombs by the Motel Hallway (2F), Showers (2F) and Piano Room (2F), meaning the defending team has to hold the majority of the 2 nd floor to keep the bombs secure.Bomb is the only game mode in the Ranked playlist, and all 3 are available in Quick Match. Outback has 4 objective sites in each mode Bomb, Secure and Hostage.